What is vSport?

Virtual Sport is a trend which can boost Virtual Economy.

A vSport is a physical sport not possible in the real world – a unique full-body experience that can only be delivered through virtual reality, with a well-defined rule-set and physicality as found in real-world sports. In Sparc, your VR hardware is your sporting equipment. We’ve designed Sparc so that players can express and improve their skill through their physical actions so when you play, it’s really you – not a fictional character in a fictional world(1)

Widespread Popularity Target Date: 2025-2030

VR Health Institute

The Virtual Reality Institute of Health and Exercise (VR Health Institute) is an independent research & ratings organization created to study the health impact of virtual and augmented reality. Working with the San Francisco State University’s Kinesiology department, we use scientifically reliable tools to rate the exercise potential of VR and Augmented experiences.

Why it matters?

It indicated that, the society consider VR beyond a useless entertainment. We will see more professional approach toward VR Sports in near future.

VR Health Institute reviews VR games and provide the Calorie Calculations Per Game Based on Metabolic Data. They released an application for iOS and Android which can track your activity.

Drivers: VR Technology, Lockdowns.

Digital Dress

Title of News: A digital ‘dress’ sold for $9,500

Dutch startup The Fabricant, Dapper Labs and artist Johanna Jaskowska recently sold a digital dress, Iridescence, for $9,500 on the blockchain. It’s not like buying a costume in a video game — the creators will ‘tailor’ it for you based on a photo, and its nature as a blockchain asset both makes it unique and gives it value like cryptocurrency. It’s also based on 2D patterns used for conventional clothes, so you could theoretically create a real life equivalent(1).

Why it matters:

-It boosts the virtual economy

-It boosts virtual cosmetics

-It boosts virtual fashion

Enabler Technologies:

-Blockchain, Computer Graphics

Most Expensive Virtual Object

First Planet Company, a subsidiary of the MindArk Group that develops and markets the Massively Multiplayer Online Role Playing Game Planet Calypso, which is based on the Entropia Platform and part of the Entropia Universe (still with me?), claims that the world record for most expensive virtual object ever to be sold has been smashed into thousands of virtual pieces.

First Planet Company about a month ago announced the public auction of the Crystal Palace Space Station, according to the release ‘an extremely popular hunting destination that is in orbit around Planet Calypso’. The lucky winner of the auction, Erik Novak (aka “Buzz Erik Lightyear”), ended up winning the bid with a $330,000.00 USD offer(Techcrunch).

Buyer was certain he would get great returns off of. 10 years later, after some great returns on the investment, it was decided that the Crystal Palace Space Station would be a publicly owned asset with 500,000 shares available at 10 PED ($1) per share. That’s a total-shares value of $500,000 dollars(bproperty)!

Video of Crystal Palace Space Station

Why it matters?

-it changes the known paradigm of ownership, It encourages investment in virtual objects of virtual worlds.

-It boosts the investment in virtual properties.

Duelingo English Test

Signal: Due to Coronavirus lockdown, many International tests have got canceled, And many academic institutions accept Duolingo English Proficiency test as a proof of English proficiency

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3d Printing & COVID-19 Response

For many years, International Companies placed all of their manufacturing capability in China, irresponsibly . Covid-19 shows that a level of manufacturing is necessary for every country. In this hard time, 3d printing capabilities allowed Organizations and Individuals to have self- manufacturing capability.

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Signal of Future: An End-to-End Speech-to-Speech Translation

many years ago the idea of Startrek universal translator seemed to be unreachable, but these days Artificial Intelligence technology make that dream more feasible

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Media Consumption in Autonomous Cars

Self- driving cars increase the spare time of humans. Before Self-Driving vehicles, car manufacturers spend millions of dollars on in-car entertainment and infotainment systems. They try the create fun moments for passengers. For example, Chrysler has implemented an excellent gaming system for children in its vans. But the car owner and driver have the least access to infotainment because they should concentrate on the road. However, systems like CarPlay become a must-have requirement for new cars. With Self-Driving, there will be a huge change in the infotainment. And its the reason behind that why Apple is working on driving cars too.

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Smart Masks

One year before the coronavirus outbreak, the US-based startup Atmos has presented a rather expensive chargeable mask. Their solution is 50 times better than the market-leading sports air filtration masks at stopping particulate matter from being inhaled. Also, it provides a continuous flow of cool, clean air to breathe naturally.

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Bride Mask

Covid19 will be with us more than the initial predictions. It changes our lifestyle and turns the mask from a piece of medical protection equipment into a typical fashion accessory. In Iran, Brides wear handcrafted masks with their dress for photography and marriage office.

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